It’s no wonder that some things get put on the back burner and not thought of until the last moment.
Music is often one of these things.
So the very idea of a music budget when it comes to an indie game could be thought of as something of a luxury .
Trouble is, if you give it no thought at all until the eleventh hour, you will be at the mercy of whatever price a composer or website wants to charge you.
I hope by the end of this article to convince you that giving at least some thought to the music you might need and your budget in the early stages of development, will put YOU back in the driving seat.